If you develop software specifically for the Microsoft platform, you have a stark choice. You can keep on creating the same kinds of user experiences you’ve always done, and be left behind the same way DOS programmers were. Or you can learn new principles, embrace new techniques, and create modern applications with higher productivity, lower training, and higher user satisfaction. This workshop was created to give you an entry point to the second path. It travels territory unfamiliar to most XAML developers – fundamental design principles rooted in the human brain, new ways of storyboarding and prototyping user interfaces, and ways to combine left-brained analytical power with right-brained intuition and design. You’ll see examples of next generation applications, and do interactive exercises to start down the path of creating such applications yourselves.
You will learn:
- Fundamental design principles based in human brain and visual system
- Design process options
- Examples of design principles using XAML